Tags: gamification, collaboration, engagement
Game your class- what kiwis are doing
Tags: gamification
DISCUSSION POST: Digital gaming in the classroom/games for learning
Come join us, as we explore the potential of gaming in education for both teachers and learners as active participants in learning design, with links to the new Digital Technologies | Hangarau Matihiko elements of the Technology document.Tags: digital, games, virtual, reality, gamification, theory, practice, hangaru, matihiko
DISCUSSION POST: Break out the games in your classroom
We all love games! Join us as we host this discussion as we explore some simple game play tactics and mechanics to liven up your classroom.Tags: games, mechanics, elements, strategies, gamification
Tags: Gamification, GAFE
Blended Learning: What’s in it for Kids?
While K-12 students are still attending traditional school structures, blended learning is slowly stepping into the picture, which combines traditional classroom methods with fun virtual-mediated activities. Advantages of Blended Learning post on “iLearn Project” noted that in just ...Tags: Blended Learning, K-12, mobile, Gamification, Social Learning
Tags: Gamification, iPads, Apps
Gamification of Self Management
Tags: Gamification, learning hubs, self management, badges
Gamification/game based learning
Gamification/game based learning and the hype surrounding it has become increasingly popular over the past several years, and more recently, gamification in the field of education. We are interested in how gamification/game based learning can be used to improve the quality of learning.Tags: Gamification, game based learning, gamification in education, gaming, gaming dynamics
Tags: Gamification