Fear of Failing? The Many Meanings of Difficulty in Video Games
...nt, according to which games should be “neither too easy nor too hard”, implying that players also want not to win, at least part of the time. This is a contra...The Game, the Player, the World: Looking for a Heart of Gameness
...a number of game media, each with its own strengths. The computer is simply the latest game medium to emerge. While computer games1 are therefore part of the broader area of games,...