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Mobile Learning - Quick intro: Revision

 

“Any sort of learning that happens when the learner is not at a fixed, predetermined location, or learning that happens when the learner takes advantage of the learning opportunities offered by mobile technologies” (wikipedia)

Wireless, ubiquitous, seamless, nomadic or pervasive learning

  • Personal digital devices in your pocket or bag
  • Collecting data in the field
  • Ubiquitous computing
  • Centralize communication

Wang’s six dimensions of the M- learning context:

  • identity,
  • learner,
  • activity,
  • collaboration,
  • spatio-temporal, and
  • facility

(source:  A Study of Design Requirements for Mobile Learning Environments)

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