By now, you’ll be aware of the two new Digital Technologies areas of the Technology curriculum.
Computational thinking for digital technologies
Computational thinking enables a student to express problems, and formulate solutions in a way that means a computer (an information processing agent) can be used to solve them.
Designing and developing digital outcomes
Students understand that digital applications and systems are created for humans by humans
For more details, see NZ Curriculum Guides, Curriculum Structure | New Digital Technology progressions.
We’re very privileged to bring you an interview with Ginette Van Praag, who talks a little bit more about what Computational thinking and Designing and developing digital outcomes look like in practice.
Background: Ginette has extensive experience in both primary and secondary schools and has been teaching Computer science overseas and here since 2011. Ginette continues to work with students both face to face and online and is an accredited facilitator, able to support schools on this journey.
Ginette has co-authored a book Level 2 Digital Technologies Learning Workbook and published Learning digital technologies in years 6–9 with Raspberry Pi for the Strengthening Digital Technologies | Hangarau Matihiko Project
Looking for ideas to start implementing Digital Technologies for your year level? Please feel free to add any comments or questions for Ginette in this discussion thread below.
We'd love to hear from you.
Also see: