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Enabling e-Learning forum: Digital technologies in the national curriculum

Digital Technologies will introduced as a part of the Technology Learning area in The New Zealand Curriculum and Te Marautanga o Aotearoa in 2018 and at this stage a roll out of consultation workshops is happening round the country. These changes mean this will be the first time the curriculum has been updated since 2007. Developments so far include clarification of "big ideas" (2016) development of the draft curriculum with a trial and consultation of these key concepts in schools and kura with Hangarau Matihiko working group (2017). Stories from these trials will be available soon.

Technologies curriculum

The reorganised Technology learning area still has the three strands: technological practice, technological knowledge, and nature of technology. Below this are five new technological areas:

  1. Computational thinking for digital technologies
  2. Designing and developing digital outcomes
  3. Designing and developing materials outcomes
  4. Designing and developing processed outcomes
  5. Design and visual communication.

Enabling e-Learning Digital Technologies in the Curriculum

For me this page offers new language and a lot of new learning particularly around:


For example, Computational thinking - looking at a problem in a way that a computer can help us to solve it. It seems like there is a lot of new learning required for teachers here and with a strong message of commitment from the government that our young people will be prepared for a digital future, experts in, NZTech Advance Education Technology Summit: Leading for 21st Century Learning offer some critical questions to help make this happen:


  • How can teachers be prepared for the new learning environment?  

  • How can teacher technology capability be developed?  

  • How can we provide the tools for technology learning?  

  • How can we ensure the successful development and use of resources?

It is still early days in development, but if you’re working in a school or COL (Kāhui Ako), what does this mean for you in 2018? How prepared are you and your colleagues to implement a Digital Technologies strand? What are you trialing already? What are your hopes and fears? Feel free to drop your comments below.


You might also like:


coolcoolcool Upcoming LIVE WEBINAR: Robotics, coding and 3D printers, 25 May, 3:45-4:45 REGISTER NOW!


Image source: brain



  • Tessa Gray (View all users posts) 01 Aug 2017 2:28pm ()

    Kia ora tatou, I'm off to a consultation workshop tomorrow for the new digital technologies/ Hangarau Matihiko. I've just finished reading the support material and here are some more resources from the Ministry of Education to help inform your feedback.


    In addition to this, Enabling e-Learning is hosting the following event and warmly welcomes you to join us:

    smiley LIVE HANGOUT: The people share, 16 August, 3:45-4:15 pm

    HangoutIn this Google Hangout we'll debate some current ideas and thinking around learning about Digital Technologies, where we unpack the addition of draft Digital Technologies in the Technology curriculum, what will this look like in your school?We'd love to hear more from you in this informal discussion/debateREGISTER NOW!

    This webinar will also be supported by a thread in the Professional Learning group. 

    In the meantime, if you have attended a workshop and want to add notes or discuss this further, feel free to add to this shared Google doc. Big thank you to Allanah King for starting this for us.

    Also don't go past Warren Grieve's discussions and valuable collation of resources on computational thinking and designing and developing digital outcomes. What an awesome community we have!

  • Tessa Gray (View all users posts) 04 Jul 2017 12:46pm ()


    Consultation on new digital technologies content for the National


    28 June 2017

    Consultation on new digital technologies content for the New Zealand Curriculum and Te Marautanga o

    Aotearoa, the Māori-medium Curriculum, was launched today by Education Minister Nikki Kaye.

    “The new curriculum content is about ensuring that students across all year levels have access to rich

    learning aimed at building their digital skills and fluency, to prepare them for this world," said Minister


    More information »

    Hangarau Matihiko in the curriculum – consultation .

    • Complete the online survey  seeking feedback on the proposed Digital Technologies | Hangarau

    Matihiko curriculum content.

    consultation workshops .

    Why not get involved and help shape the future?
  • Tessa Gray (View all users posts) 26 May 2017 9:44am ()

    Yesterday was a great webinar with workshop participants contributing and sharing their own knowledge (Picaxe, SumoBots and more). A HUGE thank you to Nick Booth (HOD Technology Pakuranga College, Robotics and electronics teacher) for sharing this journey with us. 

    His students experience some amazing opportunities to be creative and innovative, competitive and collaborative - while developing their digital fluency in STEAM (Science, Technology, Engineering, Arts, Maths) areas of the curriculum. Here's a snippet of the students battling it out in the SumoBots competition, which Pakuranga "does very well in".

    The webinar recording is now available from Enabling e-Learning on demandRobotics, coding and 3D printers. If you want to make further contact, Nick Booth's details are part of this presentation. Also check out the twitter feed @ .

    Screenshot robotics webinar

    If you attended or watched this webinar, tell us what you thought?

  • Anaru White (View all users posts) 14 May 2017 8:32am ()

    Kia ora koutou

    I am fortunate to work alongside kura and schools and this post is pertinent to a lot of the discussions I am having. One project I am currently part of is designed to involve kura in Digital Fluency and build the possibilities for our tamariki with Hangarau Matihiko (Digital Technologies).

    In our work with kura, we aim to identify a number of challenges and opportunities that can further enhance ākonga and kaiako use of digital learning technologies into the future. An example is to provide ongoing and tailored professional learning and development opportunities to assist kura to initiate, embed and sustain effective Māori-medium content, pedagogy and infrastructure. Perhaps this example is pertinent also to schools as well; the importance and access to sustainable support.

    As we continue this project and from my other interactions I look forward to sharing the learning. Likewise, I look forward to following this discussion and hearing from others.

    Hei konā


  • Tama Emery (View all users posts) 12 May 2017 9:33pm ()

    Kia ora koutou katoa,

    My name is Tama Emery, the Community Projects Manager for 7e Systems and Community Access Group. My role pertains (in part) to the conception of quality AR, VR, MR and AI technology platforms within the community and education sectors while remaining aligned to our philosophy of succession.

    Our advanced technologies are tailor made to each schools and tertiary providers needs (as described from the schools teachers, SENCO, Senior Management and/or RTLB's); allowing students and teachers to create, communicate and interact with subject/topic content and learning through cutting edge 4D, 3D, Video or Image visuals.

    This particular approach comes from understanding and working towards a highly preffered Visual Learning Style as found in our research, mentoring programmes and pilot engagements. If you would like to know more on how this technology may benefit you, your school/provider and your learners please feel free to contact me directly.

    Thank you Tessa for the discussion topic :)

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e-Learning: Technologies

e-Learning: Technologies

Where we explore how different technologies can support learning.