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A Neurologist Makes the Case for the Video Game Model as a Learning Tool (Edutopia)

http://www.edutopia.org/blog/video-games-learning-student-engagement-judy-willis

Abstract: "The popularity of video games is not the enemy of education, but rather a model for best teaching strategies. Games insert players at their achievable challenge level and reward player effort and practice with acknowledgement ofincremental goal progress, not just final product. The fuel for this process is the pleasure experience related to the release of dopamine."

Learning through games

Learning through games

Learning games or serious games are about taking the problem-solving and critical-thinking skills kids often develop playing other forms of video games but in an education context.