A blog article that reviews James Gee’s What Do Video Games Have to Teach Us About Learning and Literacy.
Long and rich article that tackles the question of "how exactly to take advantage of the benefits Gee has made apparent in this book. How do you take the exciting characteristics of video games, which have been central to their surge in popularity, and convert those into pedagogical strategies that will affect real change in the classroom and make the learning experience better and more beneficial for students?"